Evany Starr & Midnight Penn™ STARRFALL THE starr blog
New Verance City™ is bleeding through time. The past is breaking in. And three people who never asked to be heroes are the only ones who can stop it.
Who??
Midnight Penn – A private conservator and secret heir to an ancient bloodline. Her memories of that legacy have been erased, but when a series of targeted thefts hits her shop, she realizes the city is assembling something catastrophic. She doesn’t chase power; she chases containment.
Evany Rae – A self‑taught engineer and former Coda street vendor. She dreamed of inventing a new sport, but after the Guild rejected her, she kept her prototype bat for protection. By jury‑rigging a broken Vein Core relic into the bat, she created STARR — a reality‑bending weapon that forces ancient magic to obey human engineering.
Emma Rae – Evany’s twin sister. Emma can rebuild her own memories into physical holograms that overlap with the real world. The cost is devastating: the deeper she searches for clues about their missing parents, the more her present‑day memories are violently erased. A faceless stranger haunts her most precious memories, evicting her whenever she gets too close to the truth.
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Bringing my Remidy Saga art from 1988-90 back to life in the streets of New Verance. Why? Because New Verance has a strange relationship with its own past. In the world of Evany Starr & Midnight Penn, the city of 2030 is never separated cleanly from everything that came before it. The city remembers what people loved and hated even if they forgot. That's what helps make this interesting. The people of New Verance living in 2030 in ESMP don't necessarily look at remnants as supernatural anomalies. When the past converges with the present, it doesn't necessarily announce itself as what it is. A street, storefront, advertisement, vehicle, record player, or simple boombox from another era can appear perfectly ordinary to anyone walking through an affected sector. The people inside the Rollback Zones don't necessarily recognize that these things shouldn't exist there, they simply accept them as part of the world around them. A thirty year-old might feel a strange familiarity toward something preserved from a forty-year-old Rollback and not question it, meanwhile a nineteen-year-old with no personal memory or attachment to it sees the same object as completely normal too. The anomaly has effectively replaced the expectation of what should be there. But New Verance is enormous, and it is compromised in ways the rest of the world outside it doesn't understand. Rollback Zones can exist across pockets of the city without outsiders ever realizing what they're seeing. A foreign traveler, someone watching a broadcast, or a person seeing New Verance through a video feed may simply conclude that the city's people have an unusual attachment to older technology and media. They may think New Verancers are nostalgic, eccentric, or simply reluctant to throw anything away. Imagine you're the strange traveler who just flew in town. You might walk through a sector of New Verance and encounter an old movie advertisement - something you would have expected to only see when the movie originally came out. An old comic displayed on a wall. A vinyl record or CD advertisement still occupying a storefront window. A forgotten film character staring down from a billboard. A piece of entertainment history that should have been swallowed by time but somehow remained. The city lives this way now and it is normal as rain to its regular inhabitants. Convergence Rollbacks created through the actions of Coda and its Chantry unwittingly preserve pieces of the past that some people still enjoy. Its not just the bigger monumental things. Sometimes it's a small old house on a modern city block. Sometimes it's a storefront, or a whole street corner. Sometimes it's something as insignificant as an old advertisement that should have disappeared decades ago because no one is buying outdated brands. You'll see it in a movie poster. A comic-book advertisement. A train-car advertisement. A billboard. A CD or DVD cover. A magazine cover. A piece of promotional art. This is nostalgia in physical form. And that's where the Remidy Saga comes back into the picture. Its now part of New Verance's modern culture. Its even dated back exactly to 1988 when I started drawing them. The Rollbacks preserved it. Years later, movies and sequels are made, anime adaptations created, toys and statues, spin-offs and remakes exist etc. It is still living and breathing thing when it probably shouldn't be, most likely because it was carried forward by decades of readers who wanted to be a part of what they saw, some have been attached for most of their lives. And now, when you see it in the background of Evany Starr & Midnight Penn, you're not just seeing old fond drawings of mine. You're seeing something New Verance was allowed to remember and it flourished from its past.
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I’ve come to that point in the year when an official job has crept back into the picture and stood tall enough in front of me that I have to respond. That project is still my responsibility, and I need to see my part of it through. It’s also a reminder that there is a regular life happening behind all the artistry. Responsibilities, bills, dependents, and expenses don’t disappear just because there is something else I love doing. In some ways, I can’t be who I am without those responsibilities and the parts of life I’ve chosen. The things I love are often dependent on what I do, how well I do it, and whether I can keep everything else in balance. For the first time, I chose to give myself the opportunity to jump into my own lane for half a year—to get a better view of what I wanted to do on my own and to finally start working through a plan for the STARRFALL comic series that has been locked away in my head for almost three decades. I’m glad I did. STARRFALL is nowhere near the beginning or launch stage yet, and I’m not drawing the first issue at this point. The project is still very much in its early writing and concept-development phase. It is taking time because the universe I’m building draws from ideas that are older than this blog, older than this website, and in some cases older than my professional career. A lot of these pieces existed long before I became a professional artist, and some have continued developing long after. The earliest pieces of Evany Starr & Midnight Penn were seeded through a series of dreams that came to me in 2003. The following year, in 2004, I even attempted to write the first issue and began developing the original concept for the bionic bat that I eventually dubbed S.T.A.R.R. within the story. So when I talk about building this universe, I’m not starting from an empty page. I’m digging through nearly three decades of ideas, images, characters, fragments, concepts and don't forget the music - figuring out what still belongs there and how all of it fits together. That takes time. And now, for the first time in about eight months, my professional work has stepped back into the picture. As many of you may already know, I’m currently the artist on Hero Tomorrow Comics’ Punchline and Vaude Villains vs. Violante. I’ve been handling the pen-and-ink duties on those books since 2024, and I’m now working on my third issue. That work matters to me, too, and I want to give it the attention it deserves. So I’m not taking a break from this blog, and I’m not stepping away from STARRFALL. I’m simply slowing the pace down. I have a sketchbook filling up with ideas and dozens of notes and docs scripting my story. I have detailed story beats and issue outlines developed through Issue 1-9 and rough outlines for 10-12. So there will still be new artwork coming, the worldbuilding continues, character material, behind-the-scenes development, and pieces of New Verance making their way onto the site. MASK ATLAS still gets an update at least once or twice a month. I just won’t be pushing updates everywhere at the same frequency while I balance the comic project with my professional work and everything else life requires. If you’ve been following along, here's a big thank you! This project has been sitting with me for a very long time. I’m grateful that I finally gave myself the chance to start bringing it out into the open. It may be moving a little slower now. But it’s still moving. -YGA |
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AuthorI’ve been a comic artist since 1992. This is my first story — born from a dream, lost to corrupted hard drives, but kept alive in sketchbooks from 2003. After a recent rewrite, it’s finally here. Archives
January 2030
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